Gaming for grades: News Corp.’s Amplify launches digital games for schools

Gigaom

Amplify, the new education venture at News Corp., is getting into the gaming business.  On Tuesday, the company rolled out more than 30 digital games designed to help middle school students improve their language arts and STEM (science, technology, engineering and math) skills.

The games won’t be made widely available to districts until the spring of 2014, but they’re being piloted now in a few schools across the country. Naturally, the games can be played on Amplify’s own branded tablet – the 10-inch Asus device running the Jellybean Android operating system, which it launched at SXSWedu earlier this year. But the games will also run on other major mobile operating systems, including iOS (s AAPL). Schools can buy them as part of a broader Amplify curriculum or separately, the company said.

In pitching its tablet, Amplify talked up the benefits of giving schools an entire learning package of…

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